
Experience Matters
Over the years, I’ve built a versatile skill set across 3D and design, working confidently in Cinema 4D, Blender, Photoshop, After Effects, and Premiere Pro. My experience spans modelling, texturing, lighting, rendering, compositing, and creating polished graphic design for apparel, branding, and digital campaigns. I’m comfortable taking projects from concept to final delivery, combining technical ability with clear visual communication to produce work that’s bold, refined, and impactful.
Work
3D Artist
Senior 3D Artist - Bomper Studio
2018 - Present
Since 2018, I’ve worked as a 3D artist at Bomper Studio, contributing to high-end commercial, broadcast, and brand-focused projects. My work spans modelling, texturing, lighting, rendering, and compositing, with a strong focus on polished visual storytelling and precise technical execution. Being part of a studio known for bold, stylised, character-driven 3D has shaped my ability to deliver high-impact visuals across a wide range of industries. Over the years, I’ve developed a versatile skill set and a creative approach that helps bring complex ideas to life with clarity, energy, and craftsmanship.
Graphic Designer
Freelance Artist - Death Charger
2021 - Present
For the past four years, I’ve been the sole designer behind Death Charger, creating bold, high-impact graphics across apparel, merch, and digital campaigns. I’ve developed a distinct visual language for the brand by blending streetwear, gaming culture, and alternative aesthetics, while handling everything from illustration and typography to product design, layout, and marketing visuals. This work has given me a deep understanding of how to create strong, memorable designs that resonate with a niche audience and stand out in a crowded space.















